C4D阿诺德Arnold渲染器 SolidAngle C4DtoA 3.2.0 Win已注册版 支持R20/R21/R22/R23
Solid Angle Cinema 4D To Arnold 3.2.0(C4DtoA)阿诺德渲染器是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。更新支持Cinema 4D R23,此版本使用Arnold 6.1.0.0内核,并且包含Arnold GPU。此版本引入了对Cinema 4D R23中新的场景节点图(Neutron)的支持。插件可作为Cinema 4d,Maya, Softimage, Houdini 和 Katana插件。此版本引入了新的Arnold Scatter对象,程序的视口代理设置,并在Tx纹理工作流程中进行了一些更改。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影。
Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.3.2.0,
C4DtoA 3.2.0引入了Arnold 6.1.0.0 ,是一个功能版本,它带来了全新的后处理框架(成像器),对嵌套电介质的支持,经过改进的渐进式和自适应采样,按需在GPU上加载纹理以及各种增强功能和修复。
兼容的Cinema 4D版本
Cinema 4D R20.057及以上
Cinema 4D R21.026及以上
Cinema 4D S22.016及以上
Cinema 4D R23.008及以上
不再支持CINEMA 4D R19 。
如果安装后C4D打不开,请先卸载阿诺德插件,然后把C4D R19/C4D R20/C4D R21/C4D R22到最新版本,最后重新安装插件即可
替换补丁安装方法:
Win系统:安装插件,打开替换文件夹,拷贝ai.dll到安装目录中C:\Program Files\Maxon Cinema 4D R23\plugins\C4DtoA\arnold\bin
使用位置:
C4D R20:顶部菜单-插件-C4DtoA
C4D R21/R22/R23:顶部菜单-扩展-C4DtoA